
Apprentice Robe (Lv 1)
+8 Intelligence
Shop equipment, upgrades, and artefacts.
64 items

+8 Intelligence

+16 Intelligence

+40 Intelligence

+16 Strength Bob's Repair (Active): Heals a target friendly structure for 500 HP. Cooldown: 100

+15 Movement Speed

+30 Movement Speed

+60 Movement Speed

+8 Strength

+16 Strength

+40 Strength

+20 Intelligence Crystal Ball (Active): Reveals a targeted area in a 900 AoE for 10 seconds. Invisible units are also revealed by the Crystal Ball's effect. Cooldown: 60

+40 Damage +125% Damage against Divine Armor

+40 Damage +6 Armor +600 HP +%20 Damage Aura (900 AOE)

Upgrades any (Lv 2) item to (Lvl 3)!

+300 HP Devotion Aura (Passive): Increases the Armor of nearby allied units by 5 in a 600 AoE.

+300 HP

+600 HP

+1500 HP

Kingdoms Set +400 HP +2 Armor

+5 Strength +5 Agility +5 Intelligence +1000 Night Sight Radius (Same radius as Day)

+1% HP Regen/sec

+20 Agility +20 Intelligence

Ice Shard (Passive): Slows nearby enemies by 20% within a 350 Radius. (Does not affect Titans.)

+3 Armor

+6 Armor

+15 Armor

+8 Agility

+16 Agility

+40 Agility

+40 HP Regen/sec +100% Spell Mana Cost

+20 Strength +20 Intelligence

Pandaren Knowledge (Passive): Every 50 seconds, grants +1 random attribute permanently.

+180 Mana

+360 Mana

+900 Mana

Replaces neutral building with a Blacksmith.

Restores 500 HP when used.

Makes the Hero Invulnerable for 5 seconds when used. An invulnerable Hero may not be the target of spells or effects.

Restores 400 Mana when used.

+5 Armor

+6 HP Regen/sec

+12 HP Regen/sec

+30 HP Regen/sec

+15 Strength +15 Agility +15 Intelligence

+25% Spell Resistance

+20 Strength +2 Armor +3 Health Regeneration

+4 Strength +4 Agility Vampiric Aura (Passive): Grants nearby melee allied units 25% Lifesteal within a 600 Radius.

Increases the movement speed of all friendly units by 30% for 60 seconds.

Heals all friendly organic units on the map by 700

Replenishes mana of all friendly units on the map by 400

Increases the armor of all friendly units by 25 for 60 seconds.

Shimmerweed Restoration (Passive): Every 50 seconds, grants +25 Max HP permanently.

+16 Agility Web (Active): Roots an enemy for 3 seconds. Cooldown: 60

Kingdoms Set +3 Armor Aura (900 AOE)

+50% MP Regen/sec Teleportation (Active): Teleports the caster to the targeted allied land unit or structure after channeling for 3 seconds. Cooldown: 120


Permanently increases the Strength, Agility and Intelligence of the Hero by 2 when used.


Warsong Set +%10 Damage Aura (900 AOE)

Warsong Set +300 HP +3 Armor

+40 Damage +200 Mana +15% Spell Critical Strike chance for 1.5x damage |NUnreliable Power (Passive): Each cast has a 1% chance to have no cooldown or deal 500 damage to the caster.

+200 Hit Points +4 Health Per Second +10% Spell Vampirism |NReap and Reward (Passive): Killing an enemy hero heals 30% of your missing hit points, and grants +1 random attribute.

+10 Agility +65% Mana Regeneration +10% Cooldown Reduction |NSwift Strikes (Passive): Each attack against the same unit grants +5% bonus attack speed, at 5 stacks your next attack deals 300 bonus damage. Max of +50% Attack Speed Bonus.

+300 Hit Points +3 Armor +10% Crowd Control Reduction Warpath (Passive): Being attacked has a 10% chance to increase your movement speed by 5% and attack speed by 20%. Lasts 5 seconds.